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Kerbal fuel transfer no crossfeed
Kerbal fuel transfer no crossfeed












kerbal fuel transfer no crossfeed
  1. #KERBAL FUEL TRANSFER NO CROSSFEED UPDATE#
  2. #KERBAL FUEL TRANSFER NO CROSSFEED WINDOWS#

Fixed a localization issue on the Strategies occurring on FR, IT and PT.Fix Command parts displaying unlocalized text for Cutaway.Fix Service Module parts displaying unlocalized text for Shroud.Fix science done at Dessert not showing localized name.Stock vessel name and description translations.Changed Japanese translation of "Polar Crater" based on community feedback.Adjusted the "dark" them color to be more visible in the variant selector.Improve performance of splash FX in water by using combination aof close splashes and limiting how many occur in close proximity.Fairings can now be set to not auto-expand in SPH/VAB via a new PAW option.Comets can explode into smaller fragments while entering a CB's atmosphere.Added surface sample science experiment for comets.The camera will not position itself at an appropriate distance when switching vessels to prevent the camera starting inside vessels.The PAW starts towards the outside of the screen instead of over the center of the rocket/screen.Speed up craft loading and use less memory in VAB/SPH.Performance and memory improvements for DeltaV simulations.Hide UI elements that aren't being used and avoid unnecessary updates in flight mode.Performance improvements in flight mode by caching variables in ThermalIntegrationPass and PartBuoyancy.Text is ellipsis in this case and on mouse over will move left then right.

kerbal fuel transfer no crossfeed

  • Added Marquee scrolling to a few PAW items for when the text is super long.
  • Reduced number of meshes and colliders for fairings to improve draw calls and standarize at 24-32 sides.
  • Reduced GC and unnecessary calculations performed for variants on fairings.
  • kerbal fuel transfer no crossfeed

  • Optimized fairing mesh construction and exploded view heuristic by caching mouse position.
  • Sliders now display units in the Part Action Window where appropriate.
  • Added the ability to have open-ended/uncapped fairings.
  • kerbal fuel transfer no crossfeed

    Functions the same as the crew hatch dialog EVA button.

  • Added EVA button to the crew transfer dialog.
  • ESA Collaboration missions implemented for base game.
  • Low, medium and high quality terrain shaders.
  • Revamped Jool, giving it a new animated shader and high resolution textures.
  • The KSC's grass now changes according to the currently set terrain shader quality.
  • Performance and Memory improvements for ModuleJettison in VAB/SPH.
  • Performance and Memory improvements for vessel loading.
  • Performance and Memory improvements for game, craft and mission load dialogues.
  • Preview and select suits for Kerbals via the suit selector icon (coat hanger).
  • Performance and memory improvements for loading vessels.
  • Converter actions now indicate resource type to differentiate them.
  • Intended duplicated group-actions have a marker to distinguish the part side.
  • Performance and memory improvements for undo and redo in VAB/SPH by caching stage manager icons.
  • Performance and memory improvements for reading and writing config nodes, so better performance for loading and saving.
  • #KERBAL FUEL TRANSFER NO CROSSFEED WINDOWS#

    Performance and memory improvements for part action windows by caching them.Performance and memory improvements for launching a vessel from the space centre.Performance improvements for engine module.Persist Aero GUI UI debug window setting and Debug Aero info in PAWs setting between game sessions.Add additional drag cube information to Debug Aero info in PAWs.Improve drag cube system to handle Part Variants and Shrouds on the same part.Drag cube debug information now available in VAB/SPH when show aero data in PAW debug option is on.Fuel cells can be set started in the VAB or SPH for launch.Adjusted the Remove Row button in KAL to only delete the row when clicking on the red cross, not the whole segment.This behavior reacts to the editor's angle snap. Added the ability to fine tune fairings or use the existing, snap mode.

    #KERBAL FUEL TRANSFER NO CROSSFEED UPDATE#

    Here are all the changes and additions that Kerbal Space Program has received in today's Shattered Horizons Update 1.10, as per the full patch notes: Kerbal Space Program Shattered Horizons Update 1.10 Patch Notes














    Kerbal fuel transfer no crossfeed